pathfinder what is the minimun str needed to do melee combat as a druid
Thread: Recommended Combat Druid spells?
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2018-01-24,03:25 AM (ISO 8601) - Top - Terminate - #one
Halfling in the Playground
Recommended Combat Druid spells?
I've got a sixth level druid and I'm not sure where to go with spells. He'south a Goliath Druid archetype and his stats are built every bit such;
Str nineteen Int 10
Dex 14 Wis xiv
Con 14 Cha 10Feats;
i- Toughness
3- Power Assail
5- Heavy Armor ProficiencyI'chiliad building to focus on wild shape (troll favored), and hitting like a well armored tank. What would you guys recommend as far as spells become, from 1st to fourth lvls?
Too, I realize his Wis is fourteen, but I was recommended to this as he'southward focused on combat, with minimal casting.
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2018-01-24,11:31 AM (ISO 8601) - Peak - End - #2
Ogre in the Playground
Re: Recommended Combat Druid spells?
Your ability scores look solid. Did you go companion or domain? Strength and destruction are both pretty zesty domains for a melee character. That said, using enlarge person on megafauna is also bonkers good and probably a improve choice. I would normally recall you are crazy to have heavy armor prof over natural spell as your 5th level feat, merely since you lot are simply going to be giant shaping dragonhide plate or stoneplate makes sense.
For spells, you can't beat magic fang and greater as an opening gainsay buff, particularly if you are out of charge range. With your level, information technology might be worth it to cast greater magic fang on yourself 2-3 times a day to avoid needing an AoMF.Fifty-fifty if you are using a weapon, your beast companion loves it as a buff and you can go along it up all day using all your 3rd level slots. Even with the lower DC, entangle is nil to sneeze at. Faerie burn down is one of the all-time spells in the game and with your high perception and possible extra senses(namely scent, simply there are others) you lot tin oftentimes ping where invisible enemies are hiding and spotlight them. Snowball is actually powerful ranged touch unless you only get to use the newer nonstagger version. As ever, SNA is slap-up to get flanking buddies/meatshields.Some other all day buff is negate aroma, and while you tin't really hide as a giant it makes you hard to rail, and if y'all tin can get invisibility from an cabalistic pulley then y'all go much harder to discover. Ironskin and resist energy are expert defensive buffs for gainsay as well.
Siphon might is a good way to buff yourself in gainsay while debuffing your enemy. That said, it won't stack with a strength belt only y'all can always slap the strength boost on your companion. At 4th level yous get echolocation, which has a decent duration and grants blindsight, making information technology almost incommunicable for something to hide from you.
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2018-01-24,02:23 PM (ISO 8601) - Top - End - #3
Halfling in the Playground
Re: Recommended Combat Druid spells?
I'grand going with the rage subdomain. Got too many halflings in the party to worry about an animal companion getting hungry for one of em'.
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2018-01-24,03:03 PM (ISO 8601) - Acme - Cease - #iv
Ogre in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Miko_Kira
Since goliath druid can lose a prepared spell to cast overstate person, meet if you tin lose a domain prepared spell-unremarkably you can't for things like SNA for druids or cure/inflict spells for clerics, merely information technology does not explicitly state. Might exist worth running by your DM as yous could fire some of your meh domain spells to enlarge. Overstate person is not a polymorph spell and then it will stack on your wild shape for getting swole.
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2018-01-24,03:sixteen PM (ISO 8601) - Top - End - #v
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Geddy2112
Barkskin is great.
Longstrider or greater is long elapsing and helps you match the Barbaric yous are mimicking
Life bubble is long elapsing
Resist energy helps you meleeSince you volition exist melee in combat, out of gainsay spells are also proficient for you. Stuff like water animate, dispel magic or lesser restoration will free up spells for other party casters, who should be casting while in combat.
I interpret Gainsay Druid Spells every bit that you lot are a Druid who will be in melee, not that you are specifically looking for gainsay spells. Given that build, you actually want almost no combat spells. You lot want long term buffs and utility spells y'all bandage when things are serenity. If you are in rounds y'all want to be hit things not casting things.
Concluding edited past Gnaeus; 2018-01-24 at 03:19 PM.
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2018-01-24,03:27 PM (ISO 8601) - Top - End - #six
Halfling in the Playground
Re: Recommended Combat Druid spells?
According to Nature'south Bail it acts as the Cleric's Domain, "Domain spells cannot exist used to cast spells spontaneously", So that eliminates that idea. Though I could shut down an enemy pulley with that rage spell, right? As well in the spell Enlarge Person, it says that multiple magical furnishings that increase size practice not stack. The Druid's wildshape is supernatural, and SU abilities are considered magical. Which really sucks, because a huge graphic symbol with a shillelagh guild would be so broken. Plus both sources are size bonuses, so merely the greater of the two would work at one time.
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2018-01-24,03:46 PM (ISO 8601) - Peak - Finish - #7
Troll in the Playground
Re: Recommended Gainsay Druid spells?
Originally Posted past Miko_Kira
Terminal edited past Gnaeus; 2018-01-24 at 03:50 PM.
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2018-01-24,07:55 PM (ISO 8601) - Summit - Finish - #8
Ogre in the Playground
Re: Recommended Combat Druid spells?
Wildshape is a supernatural power that mimic (fuction identically to, except as noted) the various "blank"-grade spells. It is just a longer duration version of the spell. You won't be able to use enlarge person while wildshaped (or you volition merely only the greater size increment will part).
Last edited past Eldonauran; 2018-01-24 at 07:55 PM.
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2018-01-24,x:02 PM (ISO 8601) - Top - Cease - #9
Halfling in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Gnaeus
Edit; Just establish some data about polymorph spells and wildshape. You can only be affected by i polymorph spell at a time. If a new polymorph spell is bandage on yous (or you activate a polymorph effect, such every bit wild shape), you lot can decide whether or not to allow it to affect yous, taking the identify of the old spell. In improver, other spells that change your size have no issue on you while you are under the effects of a polymorph spell.
Last edited by Miko_Kira; 2018-01-24 at 10:27 PM.
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2018-01-25,01:xiii PM (ISO 8601) - Top - End - #ten
Ogre in the Playground
Re: Recommended Gainsay Druid spells?
Originally Posted by Gnaeus
Originally Posted by Miko_Kira
It makes the overstate person power basically useless afterward a few levels, only since it simply replaces nature sense and is only something you can snapcast and never have to prepare, it is still probably a net gain for those first few levels, and moreso with an beast companio
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2018-01-25,10:36 PM (ISO 8601) - Top - End - #11
Halfling in the Playground
Re: Recommended Combat Druid spells?
So I want to make sure I'm getting this correct. I'll but really be able to apply fourth level spells unless I tin can become a [slot item] of wisdom +X. Which a +6 would be paramount at higher levels. And then I want to list of the spells I think are prioritized for long elapsing and situational benefit.
0 level
Discover Magic, Calorie-free, Guidance, Mendingone level
Shillelagh, Entangle, Faerie Fire, Longstrider2 level
Barkskin, Bottom Restoration, Frostbite(?)3 level
Greater Magic Fang, Greater Longstrider, Cure Moderate4 level
(not here notwithstanding)Final edited by Miko_Kira; 2018-01-25 at 11:05 PM.
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2018-01-26,10:32 AM (ISO 8601) - Summit - End - #12
Ogre in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Miko_Kira
Originally Posted by Miko_Kira
Originally Posted by Miko_Kira
Originally Posted by Miko_Kira
Originally Posted by Miko_Kira
Originally Posted past Miko_Kira
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2018-01-26,01:47 PM (ISO 8601) - Top - Stop - #13
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Geddy2112
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2018-01-27,12:33 PM (ISO 8601) - Top - End - #fourteen
Halfling in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Gnaeus
Also; Is at that place a listing of recommended forms that I could wildshape into until twelfth level when I tin can fully accept on the benefits of giant form one?
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2018-01-27,12:38 PM (ISO 8601) - Superlative - End - #fifteen
Ettin in the Playground
Re: Recommended Gainsay Druid spells?
Ive got to ask why you're playing a Druid in the commencement case, when you want to reduce the spell-casting involved.
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2018-01-27,12:55 PM (ISO 8601) - Top - Cease - #xvi
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Florian
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2018-01-27,01:31 PM (ISO 8601) - Summit - Cease - #17
Halfling in the Playground
Re: Recommended Combat Druid spells?
Originally Posted past Florian
I'll have a large size ugly af tank with a 30 AC (x+9 armor from stoneplate, +1 from Dex, +4 nat from Wildshape, +iv nat from Class bonus, +five nat from Barkskin, -2 penalty from Rage, -1 penalisation from Size), 5 Regen (lasts 1h/level thanks to Wildshape), +14 to Str Score (+half dozen size from Wildshape, +4 morale from Rage, +four enhancement from Bull Strength) and a shillelaghed quarterstaff with an assail curl of +22/+17 and 3d6+nineteen of harm and a x2 crit range, or a falchion with a +22/+17 attack and 2d6+19 damage with a 18-20/x2 crit range, and a twoscore ft motion speed from Greater Longstrider. And that is with what I tin can immediately remember of. Plus, with certain items, I can cast up to ninth level spells, though I'll keep in-gainsay casting to a minimum, because the goal is to blast puny not-gods.Edit; The closest thing you tin become to a polymorphing fighter is the Mutation Warrior, every bit far every bit I can come across.
Last edited by Miko_Kira; 2018-01-27 at 02:03 PM.
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2018-01-28,08:00 AM (ISO 8601) - Top - End - #18
Ettin in the Playground
Re: Recommended Combat Druid spells?
Originally Posted past Miko_Kira
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2018-01-28,08:x AM (ISO 8601) - Superlative - End - #19
Barbarian in the Playground
Re: Recommended Gainsay Druid spells?
Originally Posted by Florian
Originally Posted by Pathfinder SRD
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2018-01-28,08:xiii AM (ISO 8601) - Elevation - End - #twenty
Ettin in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by MeimuHakurei
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2018-01-28,08:43 AM (ISO 8601) - Top - Finish - #21
Halfling in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Florian
Last edited past Miko_Kira; 2018-01-28 at 08:46 AM.
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2018-01-28,08:46 AM (ISO 8601) - Peak - Stop - #22
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Florian
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2018-01-29,12:10 AM (ISO 8601) - Top - Cease - #23
Dwarf in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Gnaeus
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2018-01-29,01:50 AM (ISO 8601) - Top - Terminate - #24
Halfling in the Playground
Re: Recommended Combat Druid spells?
If button comes to shove, I can always find another build idea. Probably a Half-Orc fighter wielding an Orc hornbow. Information technology'd be a slowed feat progression, but ranged 2d6 is no joking matter, especially with the favored archery feat chain.
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2018-01-29,05:32 AM (ISO 8601) - Top - Terminate - #25
Dwarf in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Miko_Kira
Goliath Druid gives you a very nice starting point for a melee build, you do not even need many feats to pull that off, the main problem I have with that kind of build is that it does not make such a keen use of druid's spellcasting which is in my opinion the most powerful characteristic of a druid, this is not bad per-se, a Druid can still fix some ok buffs and good utility spells, your DCs won't be stellar though, and then do not expect to use many spells that require 1, equally a concept information technology tin can definitely piece of work, specially if you have the time to vitrify earlier the battle begins, when you don't do not waste matter time buffing yourself though, with just your Wildshape you should have a good enough to-hit, spending an action to vitrify yourself in combat is usually not worth when you could just exist in the enemies' face hitting them as stiff every bit possible, consider a achieve weapon for such a build, with size increases reach can become real scary very fast, sadly the giant course spells decrease your Dexterity, so if you are going with reach and combat reflexes you might want to await until you have a Dex belt, to brand the near AoOs possible in a round of gainsay, combat maneuvers are probably not going to exist your best selection, which is a shame since trip is such a sweet i with a lot of accomplish.
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2018-01-29,07:01 AM (ISO 8601) - Top - Terminate - #26
Barbarian in the Playground
Re: Recommended Combat Druid spells?
Originally Posted past MindTheGap97
Granted, probably not as effective an archer as just being a slayer, but you lot get druid spells and an beast companion/domain powers/herbalism on peak of that, so it'southward a pretty easy, surprisingly flexible ranged gish.
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2018-01-29,08:52 AM (ISO 8601) - Superlative - Finish - #27
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by MindTheGap97
Second, useful in battle is more than to hitting and impairment. A fighter who fails a will save is either useless or an enemy, and bravery is one-half equally useful as a proficient will progression assuming information technology applies. Can yous use scent to avoid ambushes or pinpoint invisible attackers? The Druid tin can. Tin can you lot fight underwater? The Druid tin. Take hold of on days that grapples are useful? Touch attacks on high Air-conditioning enemies? Free energy resistance? Wind wall to make the ranged enemy close to greataxe range? Druid, Druid, Druid, Druid, all stuff that helps your task as master melee and all before level vi.
Last edited by Gnaeus; 2018-01-29 at 09:24 AM.
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2018-01-29,09:38 AM (ISO 8601) - Peak - Finish - #28
Dwarf in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by Gnaeus
EDIT: To make things clear, I recall that Druid is a superior option, just non in a impairment comparison
Last edited by MindTheGap97; 2018-01-29 at 09:46 AM.
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2018-01-29,ten:08 AM (ISO 8601) - Top - Stop - #29
Troll in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by MindTheGap97
2. I still accept either a flanker or true strike + smites. Either one should compare favorably to 2 BAB.
3. All that just means you are a bigger threat to the party after the boss person. The problem with fighter isn�t that they tin�t do damage. They can. Looks like your VMC mutation Warrior is pretty close to equal to the Goliath Druid. Trouble is, damage doesn�t make you lot a good fighter. You said out of combat utility, and Druid certainly has more of that as well. But Fighter is T5 because it lacks in gainsay utility, and mutation warrior/VMC Barbaric doesn�t help that. If you can�t fight invisible creatures, in multiple environments, don�t have defenses against grapple or level drain or energy impairment or mind control or poison or fliers etc. yous are worse at being a fighter. Yeah, the Druid also gets travel benefits and divinations and all that other stuff. Merely more importantly he can really do the melee task with a much higher caste of effectiveness.
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2018-01-29,10:21 AM (ISO 8601) - Top - Cease - #xxx
Ettin in the Playground
Re: Recommended Combat Druid spells?
Originally Posted by MindTheGap97
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